fish stories

Fish Stories Community Cookbook is a seafood cookbook, in progress, created by artists Meredith Drum and Rachel Stevens in collaboration with residents of the Lower East Side: neighbors, non-profit organizers, commercial business people and others. The project is supported by a grant and studio space  on Wall Street from the Lower Manhattan Cultural Council and will be a part of LMCC’s Paths to Pier 42 summer programming 2015. Visual information and documentation forthcoming.

Inspired by spiral bound cookbooks produced by local Grange chapters, the Provincetown Cookbook, and the Slingshot Organizer (collectively designed Anarchist calendar), Fish Stories will include not only recipes for cooking seafood solicited from residents, but also stories, historical recipes, drawings, maps and health and ecology information. The name Fish Stories is designed to encourage imaginative and playful contributions. It is also an homage to Allan Sekula, an artist and theorist whose work interrogates the the politics of labor and the flow of global capital in the maritime industry. We envision the cookbook as a catalyst for community engagement and an opportunity to capture the lives and cultures of people who live in the LES. The Fish Stories Community Cookbook seeks to tie everyday lives to the ecology of the rivers, harbor and estuaries of New York City.

Mar Sea Sol, an iLand Laboratory in June at Orchard Beach

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I am working in collaboration with Grisha Coleman and Estrella Payton on a place-based public project supported by iLand (interdisciplinary Laboratory for Art, Nature and Dance). The project, Mar Sea Sol: a sensory mapping event, will occur on two Sundays in June, 2015, at Orchard Beach, Pelham Bay Park, The Bronx.

Exhibit in the Al Fahidi Historic Neighborhood, Dubai, November 2014

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My Louisiana Re-storied cinematic installation was installed in a pop-up gallery in house 40 in the Al Fahidi Historic District (formerly called Bastakiya), a wind-tower district near the creek in Dubai. I really enjoyed seeing my piece in this setting. I had a lovely time in Dubai, both at ISEA events and simply wandering around this complex and surprising city.

Installation in Dubai as part of ISEA2014

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I am excited to travel to the UAE in late October to install a new version of my interactive doc Louisiana Re-storied in a gallery space in the old part of Dubai (Al Fahidi Historical District). The occasion is ISEA2014. I will also be giving an academic paper on November 5, part of the conference section of the symposium.

Participated in iLand Seminar this summer with Jennifer Monson

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Enjoyed attending an iLand Seminar this summer hosted by LMCC. I am a big fan of the founder of iLand, Jennifer Monson. I was thrilled to find this picture of me talking with her during the workshop outside in the East River Park near the East Broadway stop.

Presented at Bodies in Between Conference in Cluj, Romania May ’14

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I presented a paper at a conference at Babes-Bolyai University in Cluj, Romania in May. The conference was called Bodies in Between: Corporality and Visuality from Historical Avant-garde to Social Media. My paper addressed augmented reality projects that ground the participant in her body. Mitch came with me. We had a wonderful time and met many fantastic people. We definitely want to return to Romania.

My animation included in the Last Brucennial, March-April

My new short animation, Countach Belfort (2m), is included in the Last Brucennial (2014), 837 Washington Street. The piece is a sketch – my attempt to think through my distress about the ease with which white collar criminals, like Jordan Belfort, free themselves from sentencing and restitution. In the Brucennial, my animation hangs right below a work by Carla Gannis. Hi Carla.

Oyster City Workshops at the NY Harbor School

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In March, Rachel Stevens and I led four augmented reality workshops at the NY Harbor School, a unique public high school focused on marine careers and marine biology located on Governors Island. The students designed place-based monuments to their unique learning experiences on the island. To make and locate the virtual monuments we used the Blender software (open-source 3D modeling and animation) and Aurasma studio. Since we ran into a number or technical snafus, we plan to offer improved versions of the workshops at the school again in the fall of 2014.

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