My collaborators and I presented a prototype of Oyster City in October in NYC. To see documents of the prototype visit our Flickr set. We also presented a workshop at the New School as part of the MobilityShifts: International Future of Learning Summit. We were pleased to be part of this summit, a week of events exploring digital fluencies in a mobile world and nontraditional learning opportunities outside of schools and universities. Oyster City is a game and walking tour enabled by an augmented reality browser developed for the iPhone/iPad. The piece makes visible social, political, ecological and gastronomic histories of oysters in lower Manhattan and New York Harbor. Our project provides an active experience for the user/player/reader/actor and a meaningful place-based tool for learning. During the workshop we discussed investigative research of local spaces and then together sketched design-narratives and ergodic structures to make hidden histories visible. The Oyster City team is Meredith Drum, Rachel Stevens and Phoenix Toews. Read more about our MobilityShifts workshop here.
OYSTER CITY at Mobility Shifts, New School in October 2011
My collaborators, Rachel Stevens and Phoenix Toews, and I will be presenting our new project Oyster City at the Mobility Shifts: International Future of Learning conference at the New School in NYC on October 12th. The workshop description is here. The project we are presenting, Oyster City, is an augmented reality walking tour of lower Manhattan focused on the history of humans and oysters in NY Harbor, including information about recent initiatives to restore water qualities by reintroducing oyster reefs to the harbor.