Meredith Drum is an interdisciplinary artist working with video, animation, installation, augmented reality, and various modes of public participation. Her projects center around the cultivation of care for others, particularly the vulnerable, especially non-human life. She is influenced by cinema history, climate justice, her family, friends and cats, multispecies anthropology, swimming in the ocean, cultural studies, walking in the woods, intersectional feminism, science fiction, contemporary visual culture, and riding bikes with loved ones.

Drum’s work has been supported by grants and residencies from the Lower Manhattan Cultural Council, the Bronx Museum of the Arts, the Atlantic Center for the Arts, iLand (Interdisciplinary Lab for Art, Nature + Dance), the Virginia Center for the Creative Arts, the Wassaic Project, the Experimental Television Center, ChaNorth, ISSUE Project Room, the University of California Institute for Research in the Arts, HASTAC, and Wave Farm Transmission Arts + the New York State Council on the Arts.

She exhibits frequently in NYC at a variety of venues including Anthology Film Archives, Microscope Gallery, Recess Art, Light Year, the Film Society of Lincoln Center, Radiator Gallery, and Underwater NY and Works on Water on Governors Island. Internationally, her research and art work have been part of ISEA 2020 in Montreal, CA; ISEA 2018 in Durban, South Africa; Society for Art, Literature and Science 2018 in Copenhagen; ISEA 2017 in Manizales, Colombia; ISEA 2013 in Dubai; Rio de Janeiro’s Environmental Film Festival; Cinema Planeta Film Festival in Mexico City; and Museo Valenciano de la Illustracion y la Modernidad in Valencia, ES among other places.

Her research considering mobile media, somatic communication and social critique has been published in scholarly journals including Media-N, spring 2012 (the peer-reviewed journal of CAA’s New Media Caucus).

With artist Rachel Stevens, she co-created The Oyster City Project – a constellation of projects and events that draw attention to relationships between urban marine ecology and urban planning, neighborhood life, politics, economics and environmental justice. One component of Oyster City is an AR walking tour and game that highlights the history and future of oysters in New York City. The app was constructed with a unique AR platform developed by their colleague Phoenix Toews, and features 3D objects and text in real space visible with an iOS device. Another initiative with Stevens is the Fish Stories Community Cookbook (2015) – a collection of seafood recipes, local histories, stories and drawings alongside ecological information contributed by people who live and work in NYC’s Lower East Side. Fish Stories was compiled and produced by the Oyster City Project for Paths to Pier 42 and the Lower Manhattan Cultural Council in 2015.

Drum is an Assistant Professor in the School of Visual Art at Virginia Tech. With her husband, artist Mitch Miller, and their cats, Cleo and George, she splits her time between Blacksburg, VA and NYC.

To see her cv, click here.