Looking at the Hudson River as a PCB molecule and the GE symbol float down
In late March 2012, Rachel Stevens presented our collaborative project Oyster City at the i-Docs Interactive Documentary Symposium in Bristol, UK at the Watershed Media Center. Thanks to Rachel for traveling with the project. Above is an image of Rachel looking at the Hudson as a virtual PCB molecule and a GE symbol float down the river.

Pyrite at the Scope Art Fair NYC March 2012

Pyrite app for iPhone and iPad
A collaboration that I am working on with Mitch Miller and Phoenix Toews, Augmented Mountain, released a new version of our Pyrite app in conjunction with the Scope Art Fair in New York City, March 7-11. You can visit our website: augmentedmountain.com. The app is a free download on the app store. Check it out! http://tinyurl.com/PyriteApp

Pyrite at the Scope Art Fair Miami 2011

Pyrite is a new augmented reality mash-up game created by my collaborative Augmented Mountain (Mitch Miller, Phoenix Toews, Meredith Drum). We released the game as a technological partnership with the Scope Art Fair, Miami 4-9, 2011. Above is a video taken of someone playing the game at Scope Miami.

Oyster City Prototype

Documentation of prototype of Oyster City AR walking tour
My collaborators and I presented a prototype of Oyster City in October in NYC. To see documents of the prototype visit our Flickr set. We also presented a workshop at the New School as part of the MobilityShifts: International Future of Learning Summit. We were pleased to be part of this summit, a week of events exploring digital fluencies in a mobile world and nontraditional learning opportunities outside of schools and universities. Oyster City is a game and walking tour enabled by an augmented reality browser developed for the iPhone/iPad. The piece makes visible social, political, ecological and gastronomic histories of oysters in lower Manhattan and New York Harbor. Our project provides an active experience for the user/player/reader/actor and a meaningful place-based tool for learning. During the workshop we discussed investigative research of local spaces and then together sketched design-narratives and ergodic structures to make hidden histories visible. The Oyster City team is Meredith Drum, Rachel Stevens and Phoenix Toews. Read more about our MobilityShifts workshop here.

OYSTER CITY at Mobility Shifts, New School in October 2011

My collaborators, Rachel Stevens and Phoenix Toews, and I will be presenting our new project Oyster City at the Mobility Shifts: International Future of Learning conference at the New School in NYC on October 12th. The workshop description is here. The project we are presenting, Oyster City, is an augmented reality walking tour of lower Manhattan focused on the history of humans and oysters in NY Harbor, including information about recent initiatives to restore water qualities by reintroducing oyster reefs to the harbor.

Dead Horse Bay on Big Screen 6th Ave NYC in Aug / Sept

My short video, Dead Horse Bay will screen in late August and September on/at the Big Screen Plaza, 851 Ave of the Americas (tween 29th and 30th) NYC as part of Artport’s Cool Stories II. Thank you to Corinne Erni and Anne-Marie Melster for organizing the Artport screenings. The schedule for August: Sunday, 8/14, 10-11 am; Monday 8/15, 6-7 pm; Saturday 8/21, 12-1 pm; Sunday 8/22, 7-8 pm. For September schedule please see http://bigscreenplaza.com/schedule/

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